﻿//------------------------------------------------------------------------------
// <copyright file="RpcBinaryToTextEncoding.cs" company="Microsoft">
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// </copyright>
//------------------------------------------------------------------------------

namespace Microsoft.Internal.GamesTest.Rpc.Client
{
    using System.Runtime.Serialization;

    /// <summary>
    /// Identifies the encoding scheme used to convert binary data to a text string.
    /// </summary>
    [DataContract]
    internal enum RpcBinaryToTextEncoding
    {
        /// <summary>
        /// Uses Base64 encoding.
        /// </summary>
        [EnumMember(Value = "0")]
        Base64 = 0,
    }
}
